﻿// --------------------------------
// <copyright file="AssemblyInfo.cs" company="Pattern Web Solutions">
//     Copyright © Simon Gill 2010. Distributed under the GPL.
// </copyright>
// <author>Simon Gill</author>
// ---------------------------------
// This file is part of League Manager

// League Manager is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.

// League Manager is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with League Manager.  If not, see <http://www.gnu.org/licenses/>.

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using log4net.Config;
using Log4PostSharp;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("GameStore League Manager")]
[assembly: AssemblyDescription("GameStore League Manager makes it easier for gaming store managers to run local leagues for card games, board games and any game where there is a head-to-head competition that can happen at any time. You'll no longer have to track point scores and league members on paper.")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCompany("Pattern Web Solutions")]
[assembly: AssemblyProduct("GSLM")]
[assembly: AssemblyCopyright("Copyright © Simon Gill 2009 Distributed under the GPL.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c9160b69-4871-4cd9-97b2-925804ab181d")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.6.*")]

[assembly: XmlConfigurator()]
[assembly: Log(AttributeTargetTypes = "*", EntryLevel = LogLevel.Debug, ExitLevel = LogLevel.Debug, ExceptionLevel = LogLevel.Error, IncludeParamName = true, AttributePriority = 1)]

[assembly: Log(AttributeTargetTypes = "*", AttributeTargetMembers = "get_*", AttributeExclude = true, AttributePriority = 2)]
[assembly: Log(AttributeTargetTypes = "*", AttributeTargetMembers = "add_*", AttributeExclude = true, AttributePriority = 2)]
[assembly: Log(AttributeTargetTypes = "*", AttributeTargetMembers = "remove_*", AttributeExclude = true, AttributePriority = 2)]
[assembly: Log(AttributeTargetTypes = "*", AttributeTargetMembers = "ToString*", AttributeExclude = true, AttributePriority = 2)]
